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Autodesk 3ds Max Design 2010 [32 & 64 Bit]

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$399.95
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1951
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Autodesk
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Product Description

Autodesk 3ds Max Design 2010 [32 & 64 Bit]

Among the new imaging technology may be noted toolset Reveal ™, designed for the iterative training and faster to render, as well as library materials ProMaterials ™, allowing simulating the real surface. New procedure for simulation of living creatures will give you the opportunity to quickly and efficiently to embed in projects images of people and animals. Function application «Hands like feet» and many other new and improved procedures for character animation streamline potentially labor-intensive processes. The new version improves import and export to OBJ and Autodesk ® FBX ®, which significantly increases the degree of interaction with 3ds Max Autodesk ® Mudbox ™, Maya, Autodesk ® MotionBuilder ™ and third-party applications.

Details - page with detailed descriptions of opportunities. http://www.autodesk.co.uk/3dsmax
New and Improved Features
The new version presents a huge number of innovations and improvements. Their number is so large that the creators of 3ds Max suggests that it is - the most significant release since version 3D Studio Max 4. Perhaps one of the most notable innovations - the inclusion of the popular set of software tools for modeling PolyBoost, which were previously available as add-on. In 3ds Max, these tools will appear under the name Graphite Modeling Tools. Thanks PolyBoost, in total, the new version will be more than 100 new instruments. Furthermore Graphite Modeling Tools, in 3ds Max 2010 features some three hundred new features. Here are just some of them:

* Organization of complex scenes by combining its facilities in the so-called containers (Container). Such objects is easy to manage, they can be quickly loaded and unloaded, thus saving the cost of RAM.
* Improved display of objects in the viewports, smoothing with the use of hardware capabilities of PCs, improved tools for working with HDRI and support new technologies for the development of mental mill shaders.
* New module Material Explorer to manage the scene materials, operations can be performed with the materials with respect to several objects, including replacing them.
* Improved support for importing models from Revit Architecture.
* New technology for analyzing xView grid three-dimensional models
* A new version of the module to create effects with particles PFlowAdvanced, containing a large library of ready-made effects. PFlowAdvanced includes 14 new operators for Particle Flow.
* A set of tools for working with sound ProSound, based on which the plug-in Sound Trax from the company Boomer Labs.
* New modifier Quadify for working with module ProBooleans, to manage the topology of Boolean objects. In addition, when working with ProBooleans can now use the operation Merge Boolean, which allows you to combine items, preserving their topology and the modifier stack.
* New modifier ProOptimizer, which is based on known additions Polygon Cruncher. It can perform optimization high quality models imported from programs like Mudbox.
* Improvements in the toolbox to work with texture scans. In particular, new tools for selection, as well as for editing the scans.
* A new tool for analyzing the effects associated with light, and preview the results in the viewport (only 3ds Max Design 2010).
* Global Quality Knobs for fast quality control rendering of shadows, reflections, refractions, as well as global illumination rendering and smoothing in mental ray.
* Support for high resolution imaging for use in printing.
* Improvements in the visualization of animated projects by means of mental ray (reducing errors associated with flickering when playing the animation, which was calculated taking into account the indirect lighting).

System Requirements:

32-bit software requires a system with the following:

  • Intel® Pentium® 4 or higher, AMD Athlon® 64 or higher, or AMD Opteron® processor
  • 1 GB RAM (2 GB recommended)
  • 2 GB hard disk space
  • 1 GB swap space (2 GB recommended)
  • Direct3D 10, Direct3D 9, or OpenGL-capable graphics card with minimum 128 MB RAM
  • Three-button mouse with mouse driver software
  • DVD-ROM drive

Note: Apple® computers based on Intel processors and running Microsoft operating systems are supported using Apple’s Boot Camp. Virtual machine environments are not currently supported.

64-bit software requires a system with the following:

  • Intel EM64T, AMD Athlon 64 or higher, AMD Opteron processor
  • 1 GB RAM (4 GB recommended)
  • 2 GB hard disk space
  • 1 GB swap space (2 GB recommended)
  • Direct3D 10, Direct3D 9, or OpenGL-capable graphics card with minimum 128 MB RAM
  • Three-button mouse with mouse driver software
  •  DVD-ROM drive

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